0.6.0a VoxelMap Visuals
Pixel Fist Engine » Devlog
0.6.0a:
- Added VoxelMapRenderSystem to render VoxelMaps
- Chunk is now abstract and contains the abstract generateBlock method.
- VoxelMap is now abstract and contains the abstract generateChunk method.
Bugs:
none
Files
Pixel Fist Engine v0.6.0a.jar 65 kB
Aug 16, 2021
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Pixel Fist Engine
Status | In development |
Category | Tool |
Author | Pixel Fist Games |
Tags | 2D, Game engine, java, planned-3d, Voxel |
More posts
- 0.6.1a voxel manipulationAug 18, 2021
- PFE 0.5.2aAug 08, 2021
- PFE 0.5.1cJul 31, 2021
- PFE 0.5.1bJul 31, 2021
- Starting your enginesJul 29, 2021
Comments
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VoxelMap can also lock a Camera's movement range to the size of the VoxelMap.